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        <tabi:current_section>unreal-engine</tabi:current_section>
    </tabi:metadata><title>Yousaf Zahir - unreal-engine</title>
        <subtitle>Personal writing and projects by Yousaf Zahir.</subtitle>
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    <generator uri="https://www.getzola.org/">Zola</generator><updated>2024-11-03T00:00:00+00:00</updated><id>https://www.yousafzahir.com/tags/unreal-engine/atom.xml</id><entry xml:lang="en">
        <title>Axe</title>
        <published>2024-11-03T00:00:00+00:00</published>
        <updated>2024-11-03T00:00:00+00:00</updated>
        <author>
            <name>Yousaf Zahir</name>
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        <summary type="html">Inspired by Kratos&#39; Leviathan Axe from God of War, I decided to create my own version using Unreal Engine 5.4. My goal was to gain hands-on experience implementing gameplay…</summary>
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        <title>Kingdom of Predators</title>
        <published>2024-07-25T00:00:00+00:00</published>
        <updated>2024-07-25T00:00:00+00:00</updated>
        <author>
            <name>Yousaf Zahir</name>
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        <summary type="html">An agent-based emergence simulation of a predator-prey ecosystem made in Unreal Engine 5 with C++ as my final project for CPSC 565: Emergent Computing class. This project was…</summary>
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